![]() The most significant change in this sequel is the heal of Hornet. We still don't know much, but Silksong could be better than the first game There is a new long-range throwing knife ability, which I have to refill using a special currency - Shell Shards. She also has another proper sprint ability - no more dash spamming! This sprints can also bring us into hard stab or huge jump that will bring you right over the enemy that you attack. There is a long-range throwing knife ability, which I have to refill using a special currency with the name of Shell Shards. In that demo, Hornet already owns a bunch of unlocked abilities. I played the demo from the midgame area, watch the above video. However, once I did that, I started to like this game even more than the 1st one. So I felt that I needed to relearn this game with a was really familiar with, that was a bummer. ![]() And right from the start with this sequel, she will have the ability to grab onto the edges and hop on high platforms. They have replaced my mid-air downslash with a diagonal dive thrust ( dam that was my favorite move in the 1st game). It seems like her basic movements still at the old speed, but the abilities and attacks are much faster. It seems like Hornet basic movements still at the old speed, but the abilities and attacks are much faster. It is still Hollow Knight with all of the essences, but this new game has a much more speedy gameplay thanks to the new Hornet's nimble nature. I found out that this sequel with the name of Hollow Knight: Silksong is familiar and different at the same time with the original game. I was lucky to get to play the sequel of my favorite game, Hollow Knight at this year E3 at the booth of Nintendo.
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